Welcome to Expanded Shepard Armory Legendary Edition, REMASTERED for you, the player, and also you, the modder (more on that later).Įxpanded Shepard Armory adds additional "Chest" options to Shepard locker which include all of the DLC armors without helmet. Unfortunately, Polish lines do not exist.įinally, at long last, after so many port requests, so many questions, DMs, tags, coming to the Legendary Edition, Shepards of both genders shall be able to enjoy the official DLC armors (Inferno, Collector, Cerberus, Terminus and Blood Dragon) without a helmet! Additionally, several new armors from Mass Effect 1 and 3 have been ported back in, all with BRAND NEW textures and materials. Shopping VI fully localized in English, French, German and Italian.Introduced several bug fixes from the yet to be released Unnoficial Patch, on newly edited and added shop area files for the Citadel and Omega.New stores added to the ESA Framework: Saronis Applications (Citadel) and Kenn's Salvage (Omega).Citadel Souvenirs has lost most of its clothes and are now separated into an additional kiosk, Terran Fashion, in the same store, handled by a VI.
Reckoner Knight Armor (full body and helmetless version), Delumcore Overlay, Mnemonic Visor, Securitel Helmet, Jormangund Earpiece, SR1 Cap and Alliance Beret have been added to the mod's inventories.Added support for PALS - Jacob Armour for Shepard(s) (LE2 armor and casual), Morning's Pants Outfits PT2 LE2, New Armors for Femshep and Hahne-Kedar Armour Pieces.This has no noticeable effect on users, but future proofs the stability of the mod. The original version was rebuilt based on the OT mod, and now, it has been further improved. Reworked the backend of the entire mod.
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Those who don't, fair enough, but do not expect me to patch further when the framework has been created for ALL. Welcome to a new area of BUILT-IN COMPATIBILITY for those who care for it. A good deal, right? Just make sure to contact me and we can settle on the details. You keep your assets, your downloads and even donations if you are into that. What do I require from you? JUST A SINGLE PICTURE of your creation.
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We would settle on your mod having an UNIQUE in-memory bool that ESA will then use to check if the catalogues should display your content based on your mod presence. What does this mean? You release your mod with your models, your textures, even your descriptions and/or stats, and you contact me telling me where you wish your creation to be available and under which conditions. So you are a modder creating outfits and would love to have them featured on a store as well? Afraid of coding one? Not wanting to bother with all the sequencing required? Patching hell? ESA framework is an OPEN resource for any modder that wants their creations to be available as purchases through this mod.